Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: System memory Date: 14 Aug 1997 03:04:39 GMT Organization: WermX Software Lines: 16 Message-ID: <01bca85e$b20fbfa0$bdbf43ce@wkwerner> References: <01bc957d$ffb78880$9fbf43ce@wkwerner> <33d63ee2.2608036@news.scea.sony.com> <01bca2b9$a16f32c0$69bf43ce@wkwerner> <33E9982D.54A636C9@micronetics.com> <5snuct$dp61@scea> <01bca6a7$43e59580$adbf43ce@wkwerner> <5ss22b$d577@chuka.playstation.co.uk> NNTP-Posting-Host: port89.con2.com X-Newsreader: Microsoft Internet News 4.70.1161 Gil Jaysmith wrote: > It also has a sneaky way of > watching ranges of memory using R8 and R3 to specify a power of two as > the size of the range to watch and the start address of the range > (which must be aligned with respect to the range's size, so a 64K > range can only be watched with a 64K alignment, and so forth). > Wow, CW dudes... anyone else see an opportunity here?! -- Wayne K. Werner wkwerner@con2.com