Path: chuka.playstation.co.uk!chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.problems.pc,scea.yaroze.programming.codewarrior Subject: Re: Yet Another CodeWarrior Problem Date: 20 Sep 1997 21:42:51 GMT Organization: WermX Software Lines: 14 Message-ID: <01bcc60d$e4d881c0$7ebf43ce@wkwerner> References: <34236F6C.16A9@ix.netcom.com> <01bcc597$80ca33c0$81bf43ce@wkwerner> <34241D82.4BB5@ix.netcom.com> NNTP-Posting-Host: port26.con2.com X-Newsreader: Microsoft Internet News 4.70.1161 Xref: chuka.playstation.co.uk scea.yaroze.problems.pc:144 scea.yaroze.programming.codewarrior:200 > > I, too, thought that it might be an overrun error, but as I mentioned, > I have had this occur before when the variables involved were such > simple types as ints, when no pointer or structure access was > involved. Memory overruns can also occur when variables are cast... I'm not doubting you, it's just my experience that compiler errors turn out to be program errors about 99.9% of the time. But, oh that 0.1% of the time! Nothing could be more frustrating! -- Wayne K. Werner wkwerner@con2.com