Path: chuka.playstation.co.uk!scea!sumner From: sumner@austin.metrowerks.com (Joel Sumner) Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: Problems with CW 2 install Date: Thu, 30 Oct 1997 09:23:23 -0600 Organization: Metrowerks Lines: 63 Message-ID: References: <3457A77B.41C6@san.rr.com> NNTP-Posting-Host: 198.214.227.135 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher 2.4.0 Hi there, Here's what I would suggest. 1) Copy the current Net Yaroze 1 tools to a different location 2) Install Net Yaroze 2 in the place where you actually want your tools to be. 3) Open your old projects in the new IDE. The access path problem you see might be that it can't find the "PlayStation Support" folder. I think for Net Yaroze 2, we renamed it to "Net Yaroze Support". Thus, go to your project preferences and change the access path to point to Net Yaroze support. (You could rename the folder from Net Yaroze support to PlayStation support but then the sample projects won't find the correct path). 4) Make sure you read the note in the psstart.c file which the compiler flags as a "warning: read this note". It has important information about using malloc() in your programs. As for the static variable issue, did that occur using the new debugger and freshly built .pse file or was it an old .pse file and the new debugger? In article <3457A77B.41C6@san.rr.com>, David White wrote: >Hello Metrowerks, > >I tried to run with the new version of Code Warrior this weekend, but >had problems with the debugger. Mainly, I couldn't get static variables >inside procedures to be visable in the debugger window. > >Here's how I set things up: > >I first tried to install on top of version 1, but the installer kept >failing to find my origional CW Net Yaroze directory. I believe that I >had moved and renamed the CW top directory, but that shouldn't be a >problem with a Macintosh install script, right? Anyway, I then tried a >clean install, but my yaroze project then had all sorts of problems with >paths (which shouldn't be happening with a Mac application!). Then I >tried to move my origional CW 1 directory (backed up, ofcourse) to the >location of the newly installed CW 2 (now removed) and renamed it to the >name given to the CW 2 install. This time the installer complained about >finding the origional, but installed anyway. Just to make sure about the >install, I compared the HD version of my combined CW directory with the >CD-ROM version and made sure all of the new files were transferred. >Finally, I moved and renamed the new CW directory back to the place my >project would be expecting it and was finally able to compile. This is >when I noticed the problem with the debugger. > >In order to complete continue debugging my project, I reverted back to >CW 1. > >Can you tell me what I did wrong and how I can install the new version >without losing compatibility with my existing projects? > >NOTE: I'm running CW under system 8 on a PowerMac 8500, 160Mbyte RAM. > >Thanks! > >David -- PlayStation Development Tools Dude Metrowerks