Path: chuka.playstation.co.uk!news From: Peter Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: Global variables and debugging Date: Sat, 22 Nov 1997 12:43:00 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 37 Message-ID: <3476D354.507B@lineone.net> References: <34623D8E.2AE1@lineone.net> NNTP-Posting-Host: host5-99-61-40.btinternet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win95; I) CC: Peter Joel Sumner wrote: > > Try looking at the variables in the window that shows the source files (not > the stack crawl). If you select a source file, it will show you the > globals for that file. I tried this, but still had no luck. I e-mailed support@metrowerks.com and got a reply back from Bruno Matzdorf. He told me there are new MWDebug.exe and NYPlugin.dll files available which fix this bug. Could you tell me how I go about getting hold of these? Thanks, Peter > If you still have problems, please send your .pse file to > support@metrowerks.com. > > Thanks! > -Joel > > In article <34623D8E.2AE1@lineone.net>, Peter wrote: > > >I've just upgraded to Release 2. Problem is, when debugging my programs > >I can't see the value of the global variables. Global structures don't > >show up at all, and other global variable types appear to have a value > >of zero, even when altered by the program. > >I'd be grateful of any help you can give me. > >Thanks > > Peter > > -- > PlayStation Development Tools Dude > Metrowerks