Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: MW lib functions Date: Wed, 03 Jun 1998 16:28:20 +0100 Organization: Intelligent Research Lines: 19 Message-ID: <35756B94.EAF78E22@hinge.mistral.co.uk> References: <35732b4e.21105758@news.scea.sony.com> NNTP-Posting-Host: 194.131.235.3 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; I) Jamin Frederick wrote: > Has anyone gotten the MW file i/o functions (MWDebugIO.h or > something -- I forget, I'm mailing from work...) to work properly with > a relatively large program? I got the functions to read and write to > files on my PC with a bare-bones program, but when I copy the same > code to my project, which is considerably larger memory-wise, I get > hardware exceptions from within the MW functions -- I checked the > memory map and the error address. Anyone else successful or > experienced these problems?? The MW file i/o stuff is a tad unstable - that's why I wrote ARSto replace it........ > Jamin > jamin1@psu.edu