Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scee.yaroze.programming.codewarrior,scea.yaroze.programming.codewarrior Subject: Re: TestCard()? Date: Wed, 23 Sep 1998 18:46:36 -0400 Organization: SCEA News Server Lines: 33 Message-ID: <36097A4C.5A56DBAF@bigfoot.com> References: <35FAE847.184C03F5@bigfoot.com> <35FCD825.712C09A4@scee.sony.co.uk> <35FD9590.2579AFB5@bigfoot.com> <3602DCC3.EB53B9C6@metrowerks.com> NNTP-Posting-Host: 136.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) To: Rafael Campana Xref: chuka.playstation.co.uk scee.yaroze.programming.codewarrior:360 scea.yaroze.programming.codewarrior:358 Rafael Campana wrote: > > Hi everybody, > > This problem is related to PSComUtil versus SIOCONS. I built the source > code > with both CodeWarrior (to generate NY.pxe) and GNU (to generate MAIN.A). > If I download main.a or ny.pxe in PSComUtil, it doesn't work. If I > download ny.pxe or main.a in SIOCONS, they both work. > > Thus, it appears to be some sort of bug in the Sony libraries or the "RDB" > debug monitor in the Net Yaroze, and/or in PSComUtil. > > We are talking to Sony to figure this problem out.....so more news to come. > I've tried what you've said... And I get some interesting results... -- Success with GCC and SIOCONS -- Failure with GCC and PSComUtil -- Failure with CodeWarrior and PSComUtil -- Failure with CodeWarrior and SIOCONS I even tried sending both executables directly to the PlayStation via my reprogramed AR/GS. Again, it succeeded with the GCC build, and failed with the CodeWarrior build. I can't seem to reproduce your CodeWarrior and SIOCONS results... Every time I try it, it crashes right at TestCard(). Anyway, I'm just posting my finds. Any progress on your end? 'Darco