Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.codewarrior,scea.yaroze.programming.codewarrior Subject: Re: GTE asm with CodeWarrior Date: Sun, 24 Jan 1999 20:41:24 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 44 Message-ID: <36AB8574.82169D5F@hinge.mistral.co.uk> References: <78dk65$nd41@chuka.playstation.co.uk> <36AAF8E8.E85886FB@hinge.mistral.co.uk> <78f5ll$nd46@chuka.playstation.co.uk> NNTP-Posting-Host: d3-s26-182-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en Xref: chuka.playstation.co.uk scee.yaroze.programming.codewarrior:436 scea.yaroze.programming.codewarrior:380 John Blackburne wrote: > ---------- > In article <36AAF8E8.E85886FB@hinge.mistral.co.uk>, Craig Graham > wrote: > > > This is certainly not the place to discuss GTE internals. If you had a license > > for that information you would have got the GTE inline definitions header > > file from Metrowerks - but as you are only using the Yaroze version of CW, > > you won't have it (and won't get it - it comes with the ProDev version which > > costs several thousand pounds more and is only available to developers). > > It's unfortunate this is not clearer with the Yaroze kit and with > Codewarrior for Net Yaroze. First the assembler documentation is minimal, > with no list of supported op-codes and symbols, and I couldn't find any asm > sample code to indicate what's possible. Then when I tried compiling some > GTE code some of the GTE op-codes did compile, e.g. CW has no problems with > mtc2 and ctc2. So it looked like either I was using the wrong syntax or CW's > GTE asm implementation was incomplete. Shhh. If I were you I'd stop discussing GTE op-codes in these groups. If you were a developer, you'd have the manuals (some of them anyway) and the support. If not, you've picked up some stuff from a hacker site and are in danger of getting a revoked yaroze membership (I've never heard of it happening, but the threat is there if you aren't careful). > But it looks like I'd need the pro version to do this sort of programming. I > suspected this might be the case but my partial success with CW for NY had > got my hopes up. Oh well, It's the license, not the compiler that is difficult to get. Metrowerks are VERY helpful if you've got a license.... > John Craig.