Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: jamin1@psu.edu (Jamin Frederick) Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: Loading and Running woes.... HELP! Date: Thu, 22 May 1997 00:55:30 GMT Organization: SCEA Net Yaroze News Lines: 27 Message-ID: <338397cb.87573334@news.scea.sony.com> References: <336034A6.73C2@ix.netcom.com> NNTP-Posting-Host: nb6ppp225.cac.psu.edu X-Newsreader: Forte Free Agent 1.11/32.235 After this post I didn't bother trying to use the CodeWarrior ComUtil to download data. I've been trying using siocons to load just the data into memory, then exiting out and starting up the CW Debugger. It doesn't seem to like using preloaded data, though. I got all of the demos that don't use preloaded data working fine on the debugger. (Except that I think that the debugger will freeze the psx sometimes if you just run your program without setting a breakpoint.) Anyway, I haven't had any luck with this technique yet, but I'll keep trying. Could someone let me know if they have? Thanks. Jamin Frederick jamin1@psu.edu On Thu, 24 Apr 1997 23:35:50 -0500, Spellweaver wrote: >I converted the library, etc., and ran the demo program (with the >bouncing balls), and all worked well. However.... > >Today I downloaded several of the demos from the web site, and >proceeded to try to use them. I was able to create a project >file for each one, and it built well enough (though I must point >out that it gave me lots of warnings, some of them clearly >incorrect, such as the 'variable used before initialization'