Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: TJ Yang Newsgroups: scea.yaroze.programming.codewarrior Subject: Problems of New CodeWarrior Examples Date: Mon, 07 Jul 1997 23:39:58 -0600 Organization: Multi-Corp Lines: 82 Message-ID: <33C1D2AB.D13F6F87@zicorp.com> Reply-To: tjyang@zicorp.com NNTP-Posting-Host: 207.229.20.122 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (WinNT; I) X-Priority: 3 (Normal) Hi, I have problem to follow some of the examples that come with the current patches. For Examples, according to ExamplesNotes file under CodeWarrior Examples directory. ====================================================== * 2d Description: This is the "2d" example from the Sony Net Yaroze BBS. It has been converted into CodeWarrior format and generates 9 different programs, tuto0.pxe-tuto9.pxe. Executing: To run each demo, use PSComUtil to execute the corresponding "batchX.sio" file in the 2d directory. This file will download the program file as well as all of the data files require to run each program. You may need to select "run" after each batch file has been executed to start the program running. Please see the PSComUtil section in the Targeting PlayStation OS manual for more information on downloading and executing programs using PSComUtil. ====================================================== Following is the log of loading batch0.sio and selected "run" . ====================================================== Connecting to PlayStation Connection Established. Downloading File "wave09.tim" to PlayStation .. Download Succeeded. Downloading File "fire7.tim" to PlayStation . Download Succeeded. Downloading File "mascots2.tim" to PlayStation .................. Download Succeeded. Downloading File "ascii2.tim" to PlayStation .. Download Succeeded. Downloading File "white1.tim" to PlayStation . Download Succeeded. Downloading File "white2.tim" to PlayStation . Download Succeeded. Downloading File "tuto0.pxe" to PlayStation ...... Download Succeeded. Program Running. The PlayStation has generated an Address Error on Load or Instruction fetch exception at instruction address 0x801a007c. ====================================================== I tried the other batchX.sio under 2D directory they all have same problem. What I did wrong here ? Also I tried to ====================================================== * 3D Tutorial Start Code Description: This is the contents of the archive "3d.zip" as downloaded from the Sony BBS. It is used in project conversion example in the Targeting PlayStation OS manual under the heading "Converting the GNU-based 3D tutorials to Multiple CodeWarrior Projects" Executing: This program will not run until after you have followed the steps in the Targeting PlayStation OS manual. ================================================= Where is the section of "Converting the GNU-based 3D tutorials to Multiple CodeWarrior Projects" ? I couldn't find this section in "CodeWarrior Tareting Playstation OS" Manul. Thanks in advance for the pointer tj -- Tyng-Jing Yang (T.J.) tjyang@zicorp.com