Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Michael Koziniak Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Re: GDB information? Date: Tue, 22 Apr 1997 18:44:46 -0700 Organization: Sony Interactive Entertainment Lines: 34 Message-ID: <335D698E.2738@interactive.sony.com> References: <01bc4c49$8fb41a80$955e21cf@danpcx> NNTP-Posting-Host: 206.41.6.40 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Dan Filner wrote: > > Hello out there. > > It looks like there's plenty of room in the NetYaroze world right now; I > guess we're all still getting unpacked. > > I'm interested right now in getting gdb talking to my black box. > > Is there a simple demo (a la "\quick") that shows how to start GDB and > connect to the Yaroze? > How do you configure GDB for the Yaroze box? > What can GDB do? > Where is the GDB info? > > Thanks, > > Dan Filner Hello Dan, There is a lot of info on the WEB regarding GNU. If you go to Cygnus's homepage I believe you will find online documentation. There is no demo on using the GDB, however to use it your GDB ini file must specify the correct directory for the HOME environment variable and then when you are about to start your program you must load the DEBUG stub with SIOCONS then you download your data then you start GDB from within your applications directory. The GDB.INI should be in this directory. I know this isn't word for word, but try to do this and I will review this and give you more specifics. Michael Koziniak@SCEA