Path: chuka.playstation.co.uk!news From: bbmbrman@netcom.ca Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Solution found... but.... Date: 7 Sep 1997 23:43:56 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 56 Message-ID: <5uve7t$aa13@chuka.playstation.co.uk> Reply-To: bbmbrman@netcom.ca NNTP-Posting-Host: chuka.playstation.co.uk Originator: news@chuka.playstation.co.uk From: postmaster@interactive.sony.com To: news@playstation.co.uk Delivery Failure Report Your Solution found... document: but....:scea.yaroze.programming.gnu_compiler was not Lewis Evans delivered to : because: Error delivering to SELOCB03 mail\LEvans; Database is being Compacted; Compact must finish before use. SESFCB02A, SESFCB03, SELOCB04, SELOCB03, SELOCB03, SELOCB04, SESFCB03, SESFCB02A ________________________ To: Lewis Evans cc: From: news@playstation.co.uk Subject: Solution found... but....:scea.yaroze.programming.gnu_compiler From: "R. Grant" Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Solution found... but.... Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Well... I finally did get around the error. How?? Brute force. I just unistalled Borland C++ V.5. Viola! The make now works and lots of little bouncing balls are on my screen. But this brings up another question.... is CW and the compiler incompatible with Borland C++? Anyone know? Rob