Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "R. Grant" Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Re: Solution found... but.... Date: Mon, 08 Sep 1997 15:51:25 -0400 Organization: SCEA News Server Lines: 31 Message-ID: <3414573D.5A21@netcom.ca> References: <341335E6.4366@netcom.ca> <3413600a.42781144@205.149.189.29> NNTP-Posting-Host: ham-on1-08.netcom.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-NC320 (Win95; U) Mario Perdue wrote: > > On Sun, 07 Sep 1997 19:16:54 -0400, "R. Grant" > wrote: > > >Well... I finally did get around the error. > > > >How?? > > > >Brute force. I just unistalled Borland C++ V.5. Viola! The make now > >works and lots of little bouncing balls are on my screen. > > > >But this brings up another question.... is CW and the compiler > >incompatible with Borland C++? > > > >Anyone know? > > > Rob, > > I don't know about CW but you can run GNU C and Borland on the same > system; I do it all the time. You need to make sure that the path to > Borland is after the Yaroze paths. I've included the contents of > djsetup in my autoexec.bat file and set the path to BC5 last. > > Mario Thanks Mario.. I'll make the changes now. Not having Borland C++ on my system was an option I could not have lived with :). Rob