Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Re: Has anyone built G++ and it's libs? Date: Tue, 21 Oct 1997 10:46:04 GMT Organization: SN Systems Lines: 20 Message-ID: <344c86f6.4272213@news.playstation.co.uk> References: <344BAD75.3875D3E3@nombas.com> Reply-To: gil@snsys.com NNTP-Posting-Host: gil.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 Mark Clayton wrote: >Has anyone built the gnu cpp compiler and cpp libraries? >If not, anyone now how to *not* go about it? Do you know how to build the C compiler to target Yaroze? If you've successfully targeted this, the changes to the C++ compiler's makefile are trivial. If not then you might yet have lots of fun awaiting you and I'd recommend sussing out how to do the former before doing the latter. (You can probably build both compilers and the preprocessor from a standard GNU release, incidentally; I doubt you specifically need the source from the Yaroze site.) At SN we've never built libg++ for PSX, although I expect it's possible if you put enough heartbreak and passion into it. So we just ship the C++ compiler. Gil Jaysmith SN Systems Software Ltd (http://www.snsys.com) Standard disclaimer for personal opinions.