Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Ed Federmeyer Newsgroups: scea.yaroze.programming.gnu_compiler Subject: linker warning for image too big Date: Sat, 26 Apr 1997 03:52:27 -0500 Organization: (no organization) Lines: 11 Message-ID: <3361C24B.546@charlie.cns.iit.edu> Reply-To: fedeedw@charlie.cns.iit.edu NNTP-Posting-Host: charlie.cns.iit.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) I was wondering if it is possible to have the "ld" linker issue a warning if the "end" of the data is > 0x801FFF00, so that if a program is too big for memory (or we just made the start address too high) it will warn us? I ran into this problem when I was moving the big 400K buffer for the STD0.VB sound file around, and until I looked at the mapfile, I was going crazy trying to figure out why the program would die when loading the image! EdF