Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: jasonj@mindspring.com (Jason Jones) Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Re: THE YAROZE DEVELOPMENT CD HAS BEEN PIRATED!!! Date: Tue, 17 Feb 1998 04:00:09 GMT Organization: SCEA News Server Lines: 45 Message-ID: <33558dbd.2646443@news.scea.sony.com> References: <34DCAAFE.4D1F7640@virgin.net> <6bvqds$bej13@chuka.playstation.co.uk> <34E51258.9588D285@virgin.net> <6c8uar$beo11@chuka.playstation.co.uk> NNTP-Posting-Host: socks9d.raleigh.ibm.com X-Newsreader: Forte Free Agent 1.1/32.230 On Mon, 16 Feb 1998 08:47:22 -0000, "SCEE" wrote: >> >>There is a full alternative playstation development system out there >>called EzORay. It has been hacked together totally unofficially. This >>consist of a startdard grey playstation + datel action replay(Gameshark >>in the U.S). The action replay has a rom replacement hack which allows >>the pc to download, debug and run playstation code on the grey >>playstation (200 bucks the lot and it downloads 20 times faster than a >>yaroze!) So how do they use the yaroze development software? Easy. The >>yaroze executables are actually 99% the same as the normal playstation >>ones except they have a different executable header format. Patch this >>and then you can use all the yaroze development stuff and program >>whatever on a standard playstation. >> > Hello, I would like to voice support for the EzORay and Action Replay system. Being a fully licensed yaroze developer, I was disappointed with the download speed of the serial connection. ('m sure I was not the only one). When I found that the Ezoray method was available, I jumped on it. It has increased my download times to the playstation 10 fold. No longer do I have to resort to playing Tetris on my gameboy, while waiting for my programs to download. When I need a debugger, I use the normal GDB, otherwise I want speed. I don't agree with the yaroze compiler and software being pirated. Anyone developing for the Playstation should be licensed by Sony. Although, I have found lately, that with the lack of support and updates on the Yaroze websites within Sony; their is more information and code available on the outside. I am terribly disappointed with the support we have been seeing from Sony lately. There has been no updates to the documentation or the tools we all paid $750 for. The acrobat version of the manuals, still declare themselves as 'beta'. A couple weeks ago, (December 8, 1997( I received a response to an email I sent to SCEA regarding the direction and the future of the Yaroze. The response was from J. Patton, the new head of the Yaroze project within SCEA. He stated that the direction of the Yaroze project was in discussion and that we would start hearing their new plans in January. I would like very much to see where the Yaroze is going, or if it is going at all. It is kind of sad, that I can gather more information on their hardware from outside sources I didn't pay $750 to, than from the people who are supposed to be supporting us. Sorry for the rant. Jason