Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.programming.gnu_compiler Subject: Re: long long ints for improved accuracy Date: Mon, 16 Feb 1998 19:54:11 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <34e898fe.9728004@www-s.playstation.co.uk> References: <673ein$9k37@chuka.playstation.co.uk> <6ca2bs$beo27@chuka.playstation.co.uk> NNTP-Posting-Host: trish.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 On Mon, 16 Feb 1998 19:00:49 -0000, "Steve Dunn" wrote: >I've had a similar problem. It's under the tree 'C++ Include paths' (near >the bottom(at the moment)). >If you have any luck resolving this, I'd appreciate a nudge. This needs some compiler support functions for converting between number sizes. They're provided in libgcc2.c but need to be compiled with the target compiler. I'll try to find time this week to bundle up the 2.8.0 compilers and support files. Gil Jaysmith, SN Systems ---- The contents of my messages are not to be confused with SN Systems' official positions or beliefs.