Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Mr. Dave Krampitz" Newsgroups: scea.yaroze.programming.sound Subject: Re: Size does matter Date: Tue, 18 Nov 1997 22:23:05 -0600 Organization: SCEA News Server Lines: 40 Message-ID: <347269A9.6793@dfwmm.net> References: <34712C78.E1B@dfwmm.net> <347200B7.A8D@interactive.sony.com> NNTP-Posting-Host: 35-00-dal.123net.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) Stan Weaver wrote: > > Mr. Dave Krampitz wrote: > > > I have a questions regarding the looping option (-L) on aiff2vag. > > > > I have been able to make it work with smaller aif files , but if > > the file size gets quite large then it seems that the looping > > 'conversion' fails, and the sound will not loop during playback. > > > > Is there a limitation on the size of a aif or wav that will work with > > the aiff2vag -L option? > Stan, thanks for replying. > First off, what version of AIFF2VAG are you using? I am using Version 2.1, dated July 25, 1996. Is there a newer/better version available? > Second, and perhaps > more importantly, how big is big? Do you mean like bigger than 512k > (converted) big? If so then the problem is simply that the file is too > large to be loaded into sound RAM and consequently the end loop marker > is getting chopped off. The point about the loop point getting chopped off is a good one, that may have been my problem in another case. However, in this case there was plenty of room and the .VB file was only 75K. The only thing loaded into the yaroze memory was this vab with only one sound. Any ideas? Thanks for you support. Dave