Path: chuka.playstation.co.uk!news From: Ivo Wubbels Newsgroups: scea.yaroze.programming.sound Subject: Re: Looping large (>300KB) samples Date: Tue, 20 Jan 1998 22:30:25 +0100 Organization: Engine Software Lines: 19 Message-ID: <34C51771.752A@worldaccess.nl> References: <34B48EEA.144@worldaccess.nl> <6a2oqt$73b3@scea> Reply-To: wubbels@worldaccess.nl NNTP-Posting-Host: sht1-2.worldaccess.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01C (Win95; U) Kevin Davis wrote: > > I haven't been able to loop a sample yet either! There is a version 3.1 of > aiff2vag that is attached to the news article below Re:More looping troubles > on large samples by Rob Vawter. I've wasted too much time on this > functionality and hope that this latest version will fix this problem. Yep, the new version of the AIFF2VAG solves the problem! If the data still doesn't loop check out the following things: - is the samplecount of your AIF-sample dividable by 28? - does you sound-editor write the AIF file correctly (cooledit does!) - do you have a valid .DEF file when creating the VAB-file? - are the ADSR settings ok? - did you setup the main volume before playing the sample? If it still doesn't work, mail me the code and sample and I will have a look! Ivo