Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.programming.sound Subject: Re: More looping troubles on large samples Date: Wed, 21 Jan 1998 13:14:00 GMT Organization: SCEA News Server Lines: 15 Message-ID: <34c5f39a.32452122@news.scea.sony.com> References: <34ABDA8B.12BF@worldaccess.nl> <34BA84AB.46E5@playstation.sony.com> <34c12631.2797063@news.scea.sony.com> <34c587c7.970017@205.149.189.29> NNTP-Posting-Host: client-119-45.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 >It seems like the decode function of Free Agent doesn't work on these >files, so try this. Save the message and give it a .UUE extention. >Then open the file with WinZip and extract the files. For any who care, This worked for Mario with WinZip 6.3, but not for me with 6.0a. I messed with it in different ways too, since I had to create an archive, add the file, then extract it, etc... I could not directly open a file that was not an archive, nor could I rename it's extension to open it (invalid archive format). If you too are MIME-challenged, drop me a note and I will e-mail you the file Mario was kind enough to send to me decoded. Matt