Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Kevin Davis" Newsgroups: scea.yaroze.programming.sound,scee.yaroze.programming.sound Subject: Re: Looping? Date: 6 Apr 1998 03:37:14 GMT Organization: SCEA News Server Lines: 15 Message-ID: <01bd610d$904ee2c0$9f83accf@kd-home> References: <351959AD.3AF73B5C@netmagic.net> NNTP-Posting-Host: 207-172-131-159.s32.as15.col.erols.com X-Newsreader: Microsoft Internet News 4.70.1162 Xref: chuka.playstation.co.uk scea.yaroze.programming.sound:172 scee.yaroze.programming.sound:103 After numerous struggles getting a sound sample to loop I finally did it. Here's what you gotta do: Get the latest aiff2vag from the website. (Version 3.1) Make sure your sound's sample size is divisible by 28! (Cool edit shows this info nicely) save the sound sample as an AIFF (wav just doesn't seem to work) now run aiff2vag with the -L flag. Kevin kmfsv@erols.com