Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Rob Vawter Newsgroups: scea.yaroze.programming.sound Subject: Re: Unwanted fading drums Date: Mon, 27 Apr 1998 10:54:50 -0700 Organization: SCEA News Server Lines: 19 Message-ID: <3544C66A.34A8@playstation.sony.com> References: <3543DBC5.A9BBE1B7@sinclair.net> NNTP-Posting-Host: 206.41.6.40 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) Joshua Meeds wrote: > > In my SEQ, the drum track keeps fading in and out. I would like it to > stay at a constant volume. In the original midi file, there are no > volume changes or anything of the sort for that track. Does anybody > know what's going on, and how to fix it? > -- > > - Dreamwriter Dragon > dreamer@sinclair.net > -==UDIC==- Fading volumes up and down? Or sometimes the volume seems normal adn sometimes there is no drum track? If the latter, you may have mroe than 24 sounds trying to play at a time, and you may have the priority for the drum track set too low. In that case, the drum track would effectively be blocked from being allocated a free voice for playback. - REV