Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: George_Bain@bc.sympatico.ca (George Bain) Newsgroups: scea.yaroze.programming.sound Subject: Sound FX Date: 31 May 1997 06:58:11 GMT Organization: SCEA Net Yaroze News Lines: 17 Message-ID: <5moi63$7d011@scea> NNTP-Posting-Host: vanc01m01-37.bctel.ca Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.9 (Released Version) (x86 32bit) I was wondering if anyone has any clue how to play sound fx's? I downloaded the Ricochet demo to see how the sound worked in there but I get a SsVabTranser failed(-1)..I guess it's not very usefull...argh! Anyhow I have my sfx.vab which I split into sfx.vh and sfx.vh now how do I access and play my sfx that I converted from pcm? I know you have to use SsUtKeyOn() but I can't get it to work right. Also I have a seq file playing but I want to change the seq when action occurs. How can I load up 3 SEQ files and play each one when I choose to do so? Can I or do I use the same VAB? By the way what does VAB have to do with opening up a SEQ file? I would like to get some SFX in my game and any help would be great...thanx. Latah..... George Bain