Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.programming.sound Subject: MOD's and SEQ's Date: Wed, 09 Jul 1997 19:59:41 -0500 Organization: SCEA Net Yaroze News Lines: 9 Message-ID: <33C433FD.A9CDEB07@ix.netcom.com> NNTP-Posting-Host: ara-il7-07.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) Aren't the MOD and SEQ formats relatively similar? If so, has any development team, anywhere around the world, ever gotten around to writing a MOD2SEQ converter? My guess is all you have to do is convert the MOD to midi format (some trackers do this) and place the samples into those VB and VH files. Manny Najera