Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Stan Weaver Newsgroups: scea.yaroze.programming.sound Subject: Re: Creating MIDI files Date: Fri, 29 Aug 1997 11:53:31 +0000 Organization: Sony Computer Entertainment America Lines: 33 Message-ID: <3406B836.6D16@interactive.sony.com> References: <01bcb49b$23760940$e856eccd@nsantos> NNTP-Posting-Host: 206.41.6.40 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Macintosh; I; PPC) Nelson Santos wrote: "Hello, I have a friend who can create the music for my games. What are ALL the limitations that I have to notify him about before I ask him to create a MIDI file for me? Nelson." Hi Nelson, I believe the information you are looking for is on pages 169-170 in the Net Yaroze User Guide. Particularly, on page 170, you'll find a list of the MIDI control change messages that can be passed to the Yaroze. I would, however, take exception to two items on this list. First, unless you are going to be creating a fairly complex MIDI engine in which you shuffling VABs in and out during a sequence, you should set SMF2SEQ to strip out the Bank Changes (#0). Also, I have not had much success with Expression (#11) and generally find it creates problems. Besides, careful use of Volume (#7) produces the same effect without difficulty. Good luck, Stan Stan Weaver Audio Tools Technician SCEA