Path: chuka.playstation.co.uk!news From: "Mike" Newsgroups: scee.yaroze.beginners Subject: Memory usage - Help! Date: 30 Sep 1997 22:10:33 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <01bccdee$cf4753c0$6e3863c3@default> NNTP-Posting-Host: host5-99-56-110.btinternet.com X-Newsreader: Microsoft Internet News 4.70.1161 Hi, I'm a bit confused about how memory usage works. Ok, I understand you have main RAM, VRAM and SRAM. I also understand you can't get at the VRAM or SRAM directly. My problem is with the following: Say you have 1/2Mb of textures and 1/2Mb of sound data. These would fit into VRAM and SRAM respectively with no need to keep copies in main memory. However, as I understand it, you have to upload them to main memory and then have your code copy them to VRAM/SRAM. So that's 1Mb of main memory taken up, used only to store (very) temporary copies of your data. This seems like a bit of a waste of a pretty scarce resource. Have I gone wrong somewhere, or is that right? Thanks in advance, Mike m.ferenduros@btinternet.com