Path: chuka.playstation.co.uk!news From: "SCEE" Newsgroups: scee.yaroze.beginners Subject: Re: Memory card I/O. O_CREAT? Date: Mon, 23 Feb 1998 09:08:29 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 36 Message-ID: <6cre43$as2@chuka.playstation.co.uk> References: <34F02D44.3294@manc.u-net.com> <34F03C40.2696@manc.u-net.com> <6cq01p$9863@scea> <34F09684.695@manc.u-net.com> NNTP-Posting-Host: 194.203.13.10 X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Hi James, In the European OSD ( Playstation rom ) there was a bug that caused animated icons to corrupt. QA limited the use of animated icons because of this. It's a bug because the wasn't enough VRAM for 2 cards by 15 files by 3 animations ) Cheers, Colin. James Shaughnessy wrote in message <34F09684.695@manc.u-net.com>... >Michael Hough wrote: >> Hmm-- in , O_CREAT is defined as FCREAT, which is defined in >> as: >> >> #define FCREAT 0x0200 /* create if nonexistant */ > >DOH! I didn't even look in the sys directory! >O_CREAT is right there in FILE.H which just redefines FCREAT like you say. > >Cheers Mike, >Jim > >Just one more thing everyone, the details of the header say that for Europe >the file type is ALWAYS 0x11 which means you can't have animated icons (like >types 0x12 and 0x13). I know animated icons work so why aren't PAL users >allowed them? >-- >----------------------------------------- >James Shaughnessy james@manc.u-net.com >http://www.netyaroze-europe.com/~shaughnj >-----------------------------------------