Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.beginners Subject: Re: z resolution overflow? Date: Mon, 02 Mar 1998 10:07:41 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 50 Message-ID: <34FA84ED.5CD9BA4A@micronetics.com> References: <6cv3vq$8am1@emeka.playstation.co.uk> NNTP-Posting-Host: 193.132.195.245 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (WinNT; I) I did reply to this last week, I guess it got lost. I solved the problem thanks Lewis. A number of things were causing it.. Firstly it was a line primitive, not a sprite as the error message states causing the problem, this threw me a googlie at first. Next the cause of the error was due to a bit a bone head code on my behalf passing a negative number as the priority of the line. Understandle really. The thing that really stumped me was the message about a sprite when infact it was a line causing it. Cheers Jim Lewis_Evans@Playstation.sony.com wrote: > From: Lewis_Evans@Playstation.sony.com > To: news@playstation.co.uk > > I've just recently started getting this cryptic message. > ps_sort_sprite,bg: z resolution overflow. > Any one have and suggestions to what's causing it? > It's only recently started happening and naturally I've not changed any > thing in my program. :-) > It happens on a call to GsSortSprite, with a priority of 0, > which I believe always used to work.. > > Things to check: > (1) you're not overflowing the work base set for libgs > (use GsGetWorkBase to check how far from start it is after the > primitives > have been registered into the OT) > (2) tell us what you've changed recently in the program (OT length? ot org > / number of ot_tags? > shift or point within OT?) > On an unrelated not. > I guess that libps does a lot of error checking on the parameters > we pass it. Is it possible to disable the error checking in an > attempt to squeeze a few more cycles from it? > > Essentially no. Libgs doesn't perform a great deal of checking, > and it can't be altered. > > Lewis > Cheers > Jim