Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scee.yaroze.beginners Subject: Contest Conditions Date: 11 Mar 1998 10:51:08 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 28 Sender: news@chuka.playstation.co.uk Message-ID: <6e5qas$p6r1@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk by mail2.fw-sj.sony.com (8.8.8/8.8.8) with ESMTP id CAA13469 for ; Wed, 11 Mar 1998 02:55:47 -0800 (PST) From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk Hello! I start programming on the playstation using the Metroworks CodeWarrior. For the most comptetions, that are announced around this are, the explicit usage of NY Playstation libraries is required. Does this imply, that it is not allowed to make use of the MW IO functions to access files on the PC, or is it not even allowed to use the CodeWarrior at all to compile the final version, as this development environment adopts the libraries shipped with the NY? Thanks Christoph You can feel free to use both CodeWarrior and the MW IO functions. Lewis