Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: George_Bain@Playstation.sony.com Newsgroups: scee.yaroze.beginners Subject: Fame Game and Textures Date: 11 May 1998 08:29:33 +0100 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 43 Sender: news@chuka.playstation.co.uk Message-ID: <6j69ct$bso1@emeka.playstation.co.uk> Reply-To: George_Bain@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk via smtpd (for [194.203.13.2]) with SMTP; 11 May 1998 07:34:00 UT by camsg001.camb.scee.sony.co.uk (8.8.6/8.8.6) with SMTP id IAA22380 for ; Mon, 11 May 1998 08:33:45 +0100 (BST) From: George_Bain@Playstation.sony.com To: news@playstation.co.uk Content-Disposition: inline Hi there, 1: We look for games that are more playable ( with sound ) then technical. 2: I use RSDTool but check out the 3D packages ( 3D Studio, etc ) Regards, George From: "Christoph L?ig" Hello! I have two questions, 1) What are the creteria Sony applies, when judging a game for the fame game competition (means what is more important or less important)? 2) Is there another way to generate textured rsd-files then using the RSDTool, means are there any converter programs, that can read any standard graphic file formats, that incorporate information on textures? Thanks Christoph L?ig