Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scea.yaroze.announce,scea.yaroze.freetalk,scee.yaroze.beginners,scee.yaroze.freetalk.english Subject: Re: Game / Demo Competition.... Date: Thu, 09 Jul 1998 14:55:48 -0400 Organization: SCEA News Server Lines: 29 Message-ID: <35A51234.B26BE66C@mail.datasys.net> References: <6nlf6k$6102@scea> <35A10C71.E193D187@jps.net> <35A112AE.446B@cubic.com> Reply-To: darco@bigfoot.com NNTP-Posting-Host: dial-16.r7.ncbldw.InfoAve.Net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Xref: chuka.playstation.co.uk scea.yaroze.announce:82 scea.yaroze.freetalk:821 scee.yaroze.beginners:399 scee.yaroze.freetalk.english:1381 David White wrote: > > Elliott Lee wrote: > > > > Cool. Some notes: > > > > - requirements for entries. something like: > > > > All games and demos must: > > - be executables that can be loaded with the > > provided Yaroze utilities (e.g. SIOCONS). It > > doesn't matter what you used to create it, but > > it must be run-able for all. > > That would lock out all Macintosh developers! As long as you run your PSE file through the PlayStation postlinker and turn it inso the PS-X format (extension PXE), then it loads fine in SIOCONS. This is what I've been doing. -- 'Darco darco@NOSPAM@bigfoot.com (Replace "@NOSPAM@" with an "@" to email me) UIN: 1454810 (You can page me at http://wwp.mirabilis.com/1454810) Voria: http://www.datasys.net/users/stu/rquat/voria PGPKey: http://www.datasys.net/users/stu/rquat/pgpkey.txt