Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.beginners Subject: Re: Borland C++ Builder Date: 15 Jul 1998 08:28:33 GMT Organization: SCEE Lines: 31 Message-ID: <01bdaf66$838fb440$f2e832a2@gbain.wav.scee.sony.co.uk> References: <35AC6589.83006BFC@mcmail.com> NNTP-Posting-Host: camfw01.millennium.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi Carlos, You can always use the Borland editor and just jump into DOS, compile and run SIOCONS to upload your game. Regards, George@SCEE Carlos M Rincón wrote in article <35AC6589.83006BFC@mcmail.com>... > Hi All, > > Someone asked recently about using the Visual C++ IDE for Yaroze. How > about Borland C++ builder? Has anyone configured it successfully for > this purpose? Obviously I wouldn't want to be using VCL, etc, I would > just like to be able to use Builder 'cause I use it all the time, I'm > used to it and I like the IDE. > > -- > Carlos M. Rincón > Fairlight ESP Limited > > carlos.rincon@mcmail.com > > >