Path: chuka.playstation.co.uk!news From: "Mark Wilson" Newsgroups: scee.yaroze.beginners,scee.yaroze.freetalk.english Subject: Re: What's the point of CodeWarrior ?? Date: Sat, 18 Jul 1998 09:29:56 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 31 Message-ID: <6opmgn$ofp17@chuka.playstation.co.uk> References: <35AFC525.5495@virgin.net> NNTP-Posting-Host: userm622.uk.uudial.com X-Newsreader: Microsoft Outlook Express 5.00.0518.4 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0518.4 Xref: chuka.playstation.co.uk scee.yaroze.beginners:430 scee.yaroze.freetalk.english:1440 >What a pile of cack! There's nothing there that I can't do from DOS. >Granted, I have coding experience and am familiar with makefiles, >projects and also change control, but to fork out £90 for a glorified >(bad) editor, with a Yaroze comms program only marginally easier to use >than SIOCONS, I feel is a complete waste. (sorry for the long sentence - >bad grammar an' all). > The only reason I see for using CodeWarrior is the debugger, which beats the GNU one hands down. The rest of the system ranges between merely acceptable and downright incompetent. >Unfortunately, I think there's a two week return period for CodeWarrior, >hence, even though I don't use this product, there's no way for me to >get my money back! > I thought it was thirty days? >Let this be a warning for those who're thinking of buying it - the IDE's >a bit crap and the only reason to get it is if you can't suss out >makefiles. > Hmm, ok that's another good reason in CWs favour. I can suss out makefiles, and have used them for many years, but they're a major pain in the bum... A project system is much simpler. Mark