Path: chuka.playstation.co.uk!news From: Philip Gooch Newsgroups: scee.yaroze.beginners,scee.yaroze.freetalk.english Subject: Re: What's the point of CodeWarrior ?? Date: Sat, 18 Jul 1998 18:51:15 +0100 Organization: philg@nospam.easynet.co.uk Lines: 59 Message-ID: <35B0E08F.4E160699@nospam.easynet.co.uk> References: <35AFC525.5495@virgin.net> Reply-To: philg@nospam.easynet.co.uk NNTP-Posting-Host: philg.easynet.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1; x-mac-type="54455854"; x-mac-creator="4D4F5353" Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 4.04 (Macintosh; I; PPC) Xref: chuka.playstation.co.uk scee.yaroze.beginners:433 scee.yaroze.freetalk.english:1449 Pankaj Gautama wrote: > At the time of purchasing my Yaroze, I also opted for CodeWarrior at the > awfully decent £90 ;-). > > I unpacked the Yaroze, read the startup guide and proceeded to look at > some demos, compiling and editing from the wonderful DOS prompt. > > This worked fine. > > Two weeks later (I only do stuff on the Yaroze at Weekends), I thought I > should try out CodeWarrior. > > What a pile of cack! There's nothing there that I can't do from DOS. > Granted, I have coding experience and am familiar with makefiles, > projects and also change control, but to fork out £90 for a glorified > (bad) editor, with a Yaroze comms program only marginally easier to use > than SIOCONS, I feel is a complete waste. (sorry for the long sentence - > bad grammar an' all). > > Unfortunately, I think there's a two week return period for CodeWarrior, > hence, even though I don't use this product, there's no way for me to > get my money back! > > Let this be a warning for those who're thinking of buying it - the IDE's > a bit crap and the only reason to get it is if you can't suss out > makefiles. > > If any of you know of anything decent that CodeWarrior CAN do, then > please let me know, cos I just don't get it! NOO! Not this one again! You either love Codewarrior or hate it. I've never used anything else, because I've got a Mac, but here are a few things that are pretty good about it. 1) Compiling programs with multiple targets is a doddle - if you want to compile multiple versions of your code, say your trying out different things and you want to test the effects, this is easy. You can add all the different versions of your code to a project and quickly choose which ones to compile. 2) Similarly, it's easy to compile Debug and Optimised (with 4 levels of optimisation) versions of your code 3) Markers: if you want to quickly go to a particular point in your code, you can add a marker. Great for long and untidy source code! 4) Pop-up menus so you can quickly jump to all your functions. 5) Pop up menus so you can quickly open up your header files (great if you've forgotten what you've called or defined something as 6) Clicking and holding on a variable will let you jump to its definition 7) Colour syntax highlighting 8) Being able to dynamically download data from the host computer - great if you want to write games with lots of levels and graphics (downside is you need PsComUtil to run them) That'll do for starters Phil