Path: chuka.playstation.co.uk!news From: Brian Baird Newsgroups: scee.yaroze.beginners Subject: Re: Halting problem Date: Mon, 21 Sep 1998 13:06:31 +0100 Organization: DMA Design Ltd Lines: 13 Message-ID: <36064147.5E43@dma-design.com> References: <36060A0C.97E@dma-design.com> <36061BEA.536E8D68@scee.sony.co.uk> <3606303C.869@dma-design.com> <36063E83.51BDAB48@scee.sony.co.uk> Reply-To: brian@dma-design.com NNTP-Posting-Host: 195.153.133.80 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) James Russell wrote: > > Ah - get your compiler to create a map file. What's probably happening is that you've got some > hideously large array in your BSS section (see the FAQ for more info), and it's going past the end > of memory (and nuking the stack along with it). Use the map file to figure out where your program > begins and ends in memory. Ta very much - I'll do that tonight. I think that'll solve my problems. -- Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ]