Path: chuka.playstation.co.uk!news From: Alex Herbert Newsgroups: scee.yaroze.beginners Subject: Re: GsSortClear in HI-RES Date: Thu, 01 Oct 1998 00:28:32 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <3612BEA0.2EDB1E3C@ndirect.co.uk> References: <360EDA53.9AF9921A@hotmail.com> <360FC0F5.29A2@writeme.com> <360FCF3B.BAF7BC9F@hotmail.com> <36112575.B390B4C9@ndirect.co.uk> <361141DB.CCC564BC@hotmail.com> Reply-To: aherbert@ndirect.co.uk NNTP-Posting-Host: th-usr00-29.ndirect.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) ScoTT Campbell wrote: > What do I set the screen height to? > Anywhere above the lowest 16 lines? > > eg GsDISPENV.screen.h = 224 > > Cheers > > ScoTT > > Alex Herbert wrote: > > > The 256 line bug is not the same. This is when you set the screen > > height to 256 lines, but only 240 are actually displayed. Easily fixed > > by setting the screen height in GsDISPENV. > > > > Herbs Just set it to 256 if you want 256 lines. Simple as that. There seems to be a bug in the libs when setting 256 lines for PAL modes. The GPU will actually draw to all 256 lines, but only the first 240 lines get displayed. Setting GsDISPENV.screen.h to 256 after initializing the screen sorts this out without any known side effects. Experiment with the GsDISPENV.screen stuff as this allows you to centre the screen and create custom modes. I had fun playing with this for at least 10 mins. :) Herbs