Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scee.yaroze.beginners Subject: Re: How to fade ??? Date: Sat, 06 Feb 1999 03:58:30 -0800 Organization: SCEA News Server Lines: 29 Message-ID: <36BC2E66.28BF672@shell.jps.net> References: <36A1AA36.348D@gaponline.de> <77utol$hoo10@chuka.playstation.co.uk> <36A31DCB.5EB9@bristol.ac.uk> NNTP-Posting-Host: svalliap-isdn1.cisco.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en The reason why you shouldn't vary the RGB values of the GsSPRITE structure is that it causes an odd flickering. It's just something that happens as the image gets rendered to 15-bit graphics in the frame buffer... Tom wrote: > > > Hi Roman, > > > > A common method for fading to black is to draw a semi transparent RECT over > > the top of everything and vary the RGB values over the course of several > > frames. > > > > Surely the easiest way to fade to black is to change the values of the > rgb data in the GsSPRITE structure? This doesn't work for fading to > white though because setting these values to 255 only makes the image > twice as bright. > > Cheers, > > Tom -- Mata ne, ... ... - e! ::' tenchi@shell.jps.net ':: (Protocol) :: ACiD -/- ACS -/- pHluid -/- Yaroze :: (Tenchikun) ::. http://www.jps.net/tenchi .:: ''' '''