Path: chuka.playstation.co.uk!news From: Ed Fear Newsgroups: scee.yaroze.beginners Subject: Re: Memory Addresses Date: Mon, 08 Feb 1999 19:39:52 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 59 Message-ID: <36BF3D88.93494BC4@yahoo.com> References: <36BDFC53.2014A8AC@yahoo.com> <36BF2367.B9A504B8@vmlabs.com> NNTP-Posting-Host: ppp-2-4-52.access.telinco.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Um, in English? So basically I have reached my limit... Ed :) Scott Cartier wrote: > Ed, > > The library functions occupy 0x80000000 through 0x808FFFFF (I think). > You could find some functions you're not using and overwrite them with > your own data. > > To find out the exact address of each function use the "nm.exe" > utility: > > nm main > > I find it useful to pipe it through "sort" so that everything is > sorted by address. Also redirect output to a file so you can read it > more easily: > > nm main | sort > nm.out > > I have a little blurb about all this on my website. Click on > "NM.EXE" in the left frame. It's under the "Tech" heading. > > http://www.concentric.net/~dsyaroze/insider > > A word of warning though. I have tried this. I attempted to reuse > some of the 3D drawing functions since my game is 2D only. This > didn't work for some reason and I never spent time figuring out why. > > Scott > > > Heya all, howz life? > > > > Well, I've got a question, hope someone can help me... > > > > I know that you can upload stuff to the Yaroze's memory from address > > 80090000 - 80140000, or something like that. Or at least, when my > > program loads, the main program starts loading at 80140000. I have > > reached that limit, and I was wondering if there are any other places to > > where you can upload things. If there is, can respond in a way like > > 'you can upload from 804721ef - 80600000'. I have reached the limit, > > and have only loaded a few TIMS and a .vb and .vh file and a .seq > > > > Cheers in advance, > > > > Ed :) > > > > 'There was a wise man who once said "Never quote me". Heh'