Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.beginners Subject: Re: Memory Addresses Date: Sun, 14 Feb 1999 07:49:43 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 40 Message-ID: <36C68017.555C476C@hinge.mistral.co.uk> References: <36BDFC53.2014A8AC@yahoo.com> <01b9dbb0$1eb98100$c13cac3e@gareth> NNTP-Posting-Host: d2-s6-100-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en Gareth wrote: > Hey Ed, > > Okay, I'm working from a very sketchy memory of something I read at about 3 > in the morning but I think one of the Code Warrior demos uses host > downloading to fetch files off the server (your computer) to the Yaroze. > > If this is correct, you could dload your sound into RAM, copy it into SRAM > and then dload the rest of the files you need. All this is done at runtime > and you wouldn't need to execute the program twice as Scott sugested, > which, lets face it, is not very user friendly (no offence Scott). There's currently 3 (yaroze) way's to do this: 1) CodeWarrior's MWDebugIO library allows you to redirect file io to a file server built into their console program & debugger. Only useful for people who have CodeWarrior (GNU user's cann't use it). And it has a tendency to lock up. 2) I forget the name, but some guy wrote the Cyclone serial fileserver. It's ok - no source released though, but seems to be more stable than the Metrowerks server. 3) The ARS fileserver library for GNU and CodeWarrior. This is the most widely supported file server protocol (with support from the original DOS ARS server, a WinNT server called NiceARS, and a server built into Maurice Sibrandi's Yaroze Master IDE for GNU). And a Linux server coming up in the next week or two. Requires a Datel Action Replay comms link card to work though (but from that you get MUCH faster and more reliable file loading times than the other servers). > Gareth! Craig. (who wrote the original ARS server 'coz the CodeWarrior one kept locking up, so he should know)