Path: chuka.playstation.co.uk!news From: "Johan MacLeod" Newsgroups: scee.yaroze.beginners Subject: GPU timeout Date: Sun, 25 Jul 1999 20:22:17 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <7nfo9d$i4m23@chuka.playstation.co.uk> NNTP-Posting-Host: host5-99-60-147.btinternet.com X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Either a 2d graphics question or a beginners question. I thought that it was more a beginners question, so I've posted to the beginners group :) Question: Can a "GPU timeout" error be caused by not calling DrawSync(0) after a non-blocking function? I noticed that I had missed out a DrawSync(0) in my code, but as the timeout only seems to happen when it feels like it, I have had no reliable way of testing whether the problem was caused by the missing DrawSync(0) or by another problem elsewhere. All help appreciated, cheers, Mac