Path: chuka.playstation.co.uk!news From: Brian Baird Newsgroups: scee.yaroze.freetalk.english Subject: Re: S*ga Dreamc*st Date: Tue, 26 May 1998 09:05:17 +0100 Organization: DMA Design Ltd Lines: 42 Message-ID: <356A77BD.596@dma-design.com> References: <3569980E.51FC@saqnet.co.uk> Reply-To: brian@dma-design.com NNTP-Posting-Host: 195.153.133.80 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Toby Hutton wrote: > > I like the look of it spec-wise though, except those controllers look > really big and clumsy. Off the top of my head I think it can do 3 > million polys/sec which doesn't sound too hot compared to your Voodoo > 2 and its contemporaries. Apparently the controllers are smaller than they first appear, about the size of the current Saturn analogue controller - which is a very nice size... > They don't seem to say anything about the PDA thing. What's with it, > exactly? Is it supposed to be like the rumoured PSX PDA? Did they > throw it in at the last minute when they heard of Sony's plan? There's tons of info on the PDA floating around - have a look at www.dimension-s.com. They have a pretty big Dreamcast section. > Man, if I could play Sega Rally 2 on my couch against a mate who lives > an hours drive away down the modem, ooh, gives me goosepimples. > > Oh, and it runs Windows CE. And I swore I'd never purchase a MS > product ever. What to do, what to do? WinCE + DirectX support is a *great* idea. It makes getting PC titles up & running on it a damn sight easier. Then you spend time optimising & tweaking your game for the DC hardware. One of the PSX's big selling points is that it *does* have so many PC conversions - the majority of PSX owners probably do not own a PC as well. If the DC can handle games like Unreal/Q2 more easily than other consoles, surely that's a *good* thing? To answer another post, about using DirectX rather than OpenGL, it don't matter what id did - there are a *lot* more games companies out there than them, and there are a *lot* of games out there using DirectX rather than OpenGL. DirectX gives a whole lot more than OpenGL, such as networking... Remember that modem? -- Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ]