Path: chuka.playstation.co.uk!news From: "JohnT" Newsgroups: scee.yaroze.freetalk.english Subject: Re: LIBPC...you'll do the double take! Date: Thu, 11 Jun 1998 13:43:35 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 29 Message-ID: <6lojdq$s982@chuka.playstation.co.uk> References: <357D76AE.B95@writeme.com> <357E8C14.2B83F810@scee.sony.co.uk> NNTP-Posting-Host: nettech.demon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3007.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3007.0 Not probably as good as it could have been if they did use DirectX. They are just using WinG and doing all the hard work themselves. I also get around 15-20 fps on my P2-333. I DO hope they release a usable library for us to use. It would be great for easier debugging and testing on the PC. JohnT Toby Hutton wrote in message ... >James Russell writes: > >> >> > Have people checked out the 1Mb 'libpc.LZH' file in the SCEI/TEST >> > download area?... >> > >> > Whoa! can someone explain what's going on here? >> >> Looks like someone has written their own PC libraries for the controller (not hard) and the GS >> graphics (bloody hard) libraries. >> It's not exactly the fastest thing in the world (even on my P2-266) but it's not bad. > >This is quite amazing. On my P2-266 without DirectX or anything (at >work), it's quite quick, I'd say 15-20 fps. >-- >Toby.