Path: chuka.playstation.co.uk!news From: rs108@mdx.ac.uk (Robert Swan) Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: Sony's grand experiment? Date: Fri, 12 Jun 1998 16:13:49 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 40 Message-ID: <35815177.1061924@www.netyaroze-europe.com> References: <357EECC1.97053769@jps.net> <358018A7.26DDE8E0@ndirect.co.uk> NNTP-Posting-Host: stu-dialup11.mdx.ac.uk X-Newsreader: Forte Free Agent 1.11/32.235 Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:1146 scea.yaroze.freetalk:724 On Thu, 11 Jun 1998 18:49:27 +0000, Alex Herbert wrote: >Full Pro Dev Kit. Every one of us would love to get our hands on it. >Even better if we could buy it on the high-street. What are you scared of >Sony? I know I'm just dreaming, but it is possible for Sony to protect >themselves in the same way as they have done with the Yaroze. I dont know. Maybe im in a minority here (I usually am) but couldnt care less about the full dev kit. For a variety of reasons I think I wouldnt benefit, and others wouldnt particularly either. 1) if anyone complains about the difference in power and speed between yarozes + full libs my initial opinion is to tell them to shut up. On the scee site there are probably only a handful of demos that could use the extra speed. And I dont include my games in them. When we all start pushing the yaroze to the limit then maybe there could possibly be justification in asking for the full libs :) 2) burning our own cds. My personal opinion is why bother? To give demos to friends? to sell? Great, now I can burn 100s of cds, and give them away, and now i can not get any appreciation from another 100 people! but are you asking for a cd burner to be included with the yaroze package? If so, the price goes up dramatically, and less people buy it. If not, those with less money feel like they are getting a raw deal after having already spent a fair bit of money. what I think we do miss out on is in the smaller things - lack of multitap support etc.etc. (personally i dont even rate loss of cd loading as a problem, there are easy workarounds for many things) I dont agree that giving people on here who are just as (and maybe more) talented than proff. games programmers would let us compete. We can't as ultimately we do it on the side and on our owns. The way to create professional looking games is to work in a close, communicative group. And thats down to us :) Robert Swan rs108 http://www.netyaroze-europe.com/~middex2