Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Joshua Meeds Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: Sony's grand experiment? Date: Wed, 17 Jun 1998 21:27:02 -0700 Organization: SCEA News Server Lines: 47 Message-ID: <35889716.F514472C@sinclair.net> References: <357EECC1.97053769@jps.net> <358018A7.26DDE8E0@ndirect.co.uk> <35815177.1061924@www.netyaroze-europe.com> NNTP-Posting-Host: dreamer.sincom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:1194 scea.yaroze.freetalk:740 Robert Swan wrote: > I dont know. Maybe im in a minority here (I usually am) but couldnt > care less about the full dev kit. For a variety of reasons I think I > wouldnt benefit, and others wouldnt particularly either. > > 1) if anyone complains about the difference in power and speed between > yarozes + full libs my initial opinion is to tell them to shut up. On > the scee site there are probably only a handful of demos that could > use the extra speed. And I dont include my games in them. When we all > start pushing the yaroze to the limit then maybe there could possibly > be justification in asking for the full libs :) Most of us don't really care about the power or speed of the professional systems, we care about the missing functions and documentation. Such as, programming the multitap, or the full docs on mime model animation (I think thats what mime is). It's rather hard to push the Yaroze to the limit when many of its abilities are completely undocumented. > 2) burning our own cds. My personal opinion is why bother? To give > demos to friends? to sell? Great, now I can burn 100s of cds, and give > them away, and now i can not get any appreciation from another 100 > people! but are you asking for a cd burner to be included with the > yaroze package? If so, the price goes up dramatically, and less people > buy it. If not, those with less money feel like they are getting a raw > deal after having already spent a fair bit of money. Burning CD's wouldn't allow friends to play our games (unless they had Yaroze's too!). For a while I looked for a way to burn CD's for it, not for piracy, but so I could make my RPG as I have it in my dreams. Less than 2 MB is not nearly enough for what I want to do; I would need a CD to load different bits and pieces, new graphics and sounds, new worlds. I finally found a possible workaround, the Pro-Action Replay; there are libs for transferring data back and forth written by other Yaroze members. This ability makes it so a CD isn't needed. - Joshua Meeds Dreamwriter Dragon dreamer@sinclair.net -=UDIC=- _____________________________________ We are the music-makers, And we are the dreamers of the dreams - Willy Wonka quoting Arthur O'Shaughnessy