Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.freetalk.english Subject: Re: Transfers to video mem Date: Wed, 18 Jun 1997 13:46:57 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <33A7D8C0.4D37FD85@micronetics.com> References: <3351F992.63E2@micronetics.com> <3351FCC1.20AA@interactive.sony.com> NNTP-Posting-Host: jim.micronetics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.0b4 [en] (Win95; I) X-Priority: 3 (Normal) Lewis, Do you have any more news on this development? Jim sceetech wrote: > > Have much better news for you: the direct binary downloading > which can be invoked by program code under CodeWarrior, > is soon to be built into the siocons setup. > Hence, Yaroze program code will soon be able to say > > (context: many things loaded into main RAM by siocons batch file) > > load all the TIMs onto frame buffer > (calls to LoadImage and DrawSync(0)) > load more data files into newly vacated space .... > > We are awaiting news of developments, will let everyone know > with sample code as soon as we have it working. > > Lewis