Path: chuka.playstation.co.uk!news From: "Craig Graham" Newsgroups: scee.yaroze.freetalk.english Subject: Re: 3D sucks, sprites rule Date: 29 Jun 1998 13:46:20 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <01bda364$0499fe60$f30b0a0a@Angela1.intelligent-group.com> References: <35979427.1E01015C@easynet.co.uk> NNTP-Posting-Host: 194.131.235.3 X-Newsreader: Microsoft Internet News 4.70.1155 Philip Gooch wrote in article <35979427.1E01015C@easynet.co.uk>... > I'm hoping the tide will turn soon, to either a more organic 3D using > voxels or back to the 2D world that got us into games in the first > place. But please, no more polygons! > Anyone else have any views on this? Maybe one of the hardware vendors will take a real flyer and implement a spline render engine in hardware - not as hard to do as you might think. Then you'd see some really organic 3D, without a lot of the problems associated with the current batch of polygon render engines.... > Phil Craig.