Path: chuka.playstation.co.uk!news From: jmhannan@cix.co.uk (Jeff Hannan) Newsgroups: scee.yaroze.freetalk.english Subject: Re: 3D sucks, sprites rule Date: 29 Jun 1998 23:53:29 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: References: <35979427.1E01015C@easynet.co.uk> Reply-To: jmhannan@cix.co.uk NNTP-Posting-Host: dyna21-09.compulink.co.uk I think that 2D games offer something completely different to 3D games. You can see everything around you. So for example you can be completely surrounded and get out of it with a clever move. With 3D your vision is very restricted, so you always have a big blind area where you can get clobbered. So the nature of the game has to be different. I enjoy the realism of 3D games - which is there despite the polygons - and that means I'm less inclined to play the 2D ones, even though the gameplay might be more interesting and addictive. Eventually, this fascination may fade - as does my interest in less realistic 3D games. I think there is plenty of room for gameplay in 3D games, but it means thinking of new gameplay appropriate for the first person perspective (or 2nd/3rd). Jeff Hannan P.S.Why not check out my demo, for different gameplay. But get your vomit bag ready - not a curve in sight! http://www.netyaroze-europe.com/~jmhannan