Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Joshua Meeds Newsgroups: scee.yaroze.freetalk.english Subject: Re: 3D sucks, sprites rule Date: Tue, 30 Jun 1998 21:26:37 -0700 Organization: SCEA News Server Lines: 54 Message-ID: <3599BA7D.6AA6945D@sinclair.net> References: <35979427.1E01015C@easynet.co.uk> <35985C9D.9811922B@sinclair.net> <6n9qpo$5381@scea> <3598B8AE.B023E782@easynet.co.uk> NNTP-Posting-Host: dreamer.sincom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Philip Gooch wrote: > > Steve Tolin wrote: > > > Well, well, well... Although SOTN is simply a phenominal game in 2D.. I > > wouldn't diss Castlevania 64 in the least. That game will set a new > > standard.. just remember everything that is being done for Metal Gear > > Solid will be done better for Castlevania 64.. in beautilful 3D... > > > > Definitely a game that deserves a 3D incarnation.. I'm waiting to play it before I pass judgement on that. But here you are contradicting what you say below - this is adding 3d to a 2d game just because it can be done. > I think this is the problem these days. Great 2D games are being given the 3D > treatment but it adds nothing to the gameplay. Even Edge magazine, who are > always bemoaning the lack of decent gameplay in 3D games, nonetheless > continually argue for 'updating' classic 80s games for the 90s, which means > take a great 2D game and ruin it by making it a 3D polygon affair. 3D can definitely add to the gameplay - just look at Mario 64. It took a 2D game and made it into a new classic. And then there are games designed around 3d - those can be great. Tomb Raider is a good example of this - it makes full use of 3D to create a new, fun type of game. It was a game in which they said "we've got this great game forming, now let's add a cool, sexy character"; they almost literally said that. What they said was "If you are looking at someone's bum for a long time, might as well make it a good looking bum." ^_^ 3D games are just like 2D games, they can be good, or they can be bad. Depends on the designers, programmers, musicians - all that. And that's us. It's our job to make them into good games. > > But that's just my opinion. I'd just rather play Zork or The Hobbit than Tomb > Raider! Uh, the Hobbit? Like, for SNES?! The game sucked! Zork, however, is cool enough. But now you are getting into another realm - maybe graphics suck, text rules! If 3D sucks, then 2D can't be any good either. Too advanced, too much freedom. -- - Joshua Meeds Dreamwriter Dragon -=UDIC=- _____________________________________ We are the music-makers, And we are the dreamers of the dreams - Willy Wonka quoting Arthur O'Shaughnessy