Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.freetalk.english Subject: Re: Demos and companies Date: Fri, 03 Jul 1998 17:08:48 +0100 Organization: Sony Computer Entertainment Europe Lines: 31 Message-ID: <359D0210.87A73BF2@scee.sony.co.uk> References: NNTP-Posting-Host: camfw01.millennium.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Jeff Hannan wrote: > > My question is - Can PSX developers automatically > access the Yaroze site? i.e. by virtue of them > having the full development kit. No, you have to have a Yaroze to enter the site/newsgroups. > If not, am I allowed to send them the files? > I assume they can run them on their development systems. They'll have to do some minor conversions - mainly expanding the #include to include all the pad, Gs, sound libraries, etc. Let them know that, because most won't know what libps.h contains. To make it easy on them, put all your Controller Pad stuff in one easy to read section, because they'll have to change some function calls there. And change your SIOCONS script so that it says 'pqbload' instead of 'local load'. Cheers, James -- ==James_Russell@scee.sony.co.uk +44 (171) 447-1626 ==Developer Support Engineer - Sony Computer Entertainment Europe "Nietzsche is dead." --God.