Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Matthew Hulett Newsgroups: scee.yaroze.freetalk.english Subject: Re: Gals needed for Yaroze developement Date: Tue, 14 Jul 1998 08:38:37 GMT Organization: SCEA News Server Lines: 10 Message-ID: <35ab17c4.24383525@news.scea.sony.com> References: <01bdac44$a04b87a0$38e4abc3@default> <35AA08E4.9DEEF5A8@easynet.co.uk> <35aa58c3.242380@news.playstation.co.uk> <1dc4qv6.1maasse21cv9kN@a1-88-106.a1.nl> <6of5df$n308@chuka.playstation.co.uk> NNTP-Posting-Host: client-119-2.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 Darn guys, just rip 'em a new one while you are at it! [LOL] I find the idea to be straightforward. To write a great game, you must enjoy the game you are programming. In general, men and women like a different type of game (generalization). So, if you wish to tap the undiscovered market of potential female gamers with games that appeal to women, then it is wise to use female programmers. I say go with it. If females get into gaming, then the business will grow exponentially and there will be a bigger pie for us to enjoy. -Matt