Path: chuka.playstation.co.uk!news From: "Paul Bircham" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Plagiarism... Date: Tue, 21 Jul 1998 09:46:28 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 36 Message-ID: <6p1kh7$46014@chuka.playstation.co.uk> References: <35B35498.6FCD@saqnet.co.uk> <35B36B5B.5529B919@easynet.co.uk> <6ovvgf$4608@chuka.playstation.co.uk> <35B39948.557@manc.u-net.com> NNTP-Posting-Host: client87f3.globalnet.co.uk X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Hi, I have noticed that and it is part of my comments from the program (the 2D platformer) I copied it from, but I do see how people could see it was a copy, but at the end of the day I dont really think it is that the program is that great. Paul James Shaughnessy wrote in message <35B39948.557@manc.u->Sorry Paul but I looked at your code and George's example14 code >and there are very many similarities -- too many for coincidence. >The damning evidence to me is LINE 220 of your main.c : > >}// end InitMAP > >Your function is actually called InitMap. Note the case? Guess >what George called his initmap func -- yep InitMAP. Also George >has an //end FUNCTION comment at the end of ALL of his functions >but you chose to do it only for IntCells and InitMap, why? (with a typo >on InitMap?) Coincidence? Mmmm. I'd like to believe you Paul but I >have to sympathise with George on this as even though it is a small >and trivial demo all you had to do was put 'based on code by >George Bain' at the top to avoid this sorry afair. I hope no-one rips >off my code as I release all my source, and would be very pissed off >if it got looted. >Own up and apologise Paul or we need to hear more from the Defense.. > >Jim (P.I. but with no Ferrari) >-- >----------------------------------------- >James Shaughnessy james@manc.u-net.com >http://www.netyaroze-europe.com/~shaughnj >-----------------------------------------